![]() ![]() In the comment section, or on the RPH Discord ( ). In that case, please report the bug/crash either on Github ( ), UnvAsiIntrf.dll has been created as a generic way for ASI plugins to interact with another entity: said entity would register as an "API Handler" which has access to GTA V (in this instance, to RPH which gives it access to GTA V)Īnd which would load UASI files then, the ASI scripts would interact with GTA V the same way the would've done it with ScriptHookV, except they would do via UnvAsiIntrf.dll, which itself serves as a simple bridge betweenĪs the plugin is still in beta and might be unstable, you may experience bugs and / or crashes. UnvAsiIntrf.dll should be supported by the end user as it is pure C++, and AsiSupport.dll should also not cause any problem if the end user has all required UnvAsiIntrf.dll (which stands for "Universal ASI Interface"). This version was created with compatibility and user-friendliness in mind: managed code is in its own file ("AsiSupport.dll", which is the RPH Plugin), and all unmanaged code (the bare minimum the make the plugin work) is in Though, this mix between managed and native code created problems and confusion: errors were hard to track down, the program was hard to maintain, and the plugin didn't work for a lot of people. The first version was entirely coded in C++/CLI: native C++ code was used to interact with native ASI plugins, and the "CLI" (or "managed") part of the code was used to interact with the. Once you've verified you have all required dependencies, launch the game through RagePluginHook.exe To use the plugin, you must also install: #Rage plugin hook crashes install#In order to install AsiSupport, you must extract the content of the "Installation" folder in your "Grand Theft Auto V" folder. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |